The Software and Data Carpentry organizations have a mission of making it easier for scientists and data analysts in academia to replicate and review each others work. In order to achieve this goal they conduct training and workshops that teach modern best practices in software and data engineering, including version control and proper data management. In this episode we had the opportunity to speak with Maneesha Sane, the program coordinator for both organizations, so that we could learn more about how these projects are related and how they approach their mission.
Erik Tollerud is an astronomer with a background in software engineering. He leverages these backgrounds to help build and maintain the AstroPy framework and its associated modules. AstroPy is a set of Python libraries that provide useful mechanisms for astronomers and astrophysicists to perform analyses on the data that they receive from observational equipment such as the mountain observatory that Erik was preparing to visit when we talked to him about his work. If you like Python and space then you should definitely give this episode a listen!
Service integration platforms have traditionally been the realm of Java projects. Zato is a project that shows Python is a great choice for systems integration due to its flexibility and wealth of useful libraries. In this episode we had the opportunity to speak with Dariusz Suchojad, the creator of Zato about why he decided to make it and what makes it interesting. Listen to the episode and then take it for a spin.
Tom Rothamel is an embedded systems engineer who spends his free time working on Ren’Py, a visual novel engine written in Python. Ren’Py allows you to write interactive fiction experiences and deploy them across desktop and mobile platforms. By creating a purpose-built DSL for describing the interactions, users of Ren’Py can focus on crafting polished experiences without fighting through the vagaries of programming languages, while still providing access to the internals when necessary. Listen to our interview with Tom to learn more about this long-running project and what makes it so interesting.
Anthony Scopatz is the creator of the Python shell Xonsh in addition to his work as a professor of nuclear physics. In this episode we talked to him about why he created Xonsh, how it works, and what his goals are for the project. It is definitely worth trying out Xonsh as it greatly simplifies the day-to-day use of your terminal environment by adding easily accessible python interoperability.
Kay Hayen is a systems engineer from Germany who has dedicated his spare time to the creation of Nuitka, a library that will compile your Python project to C++. In this episode we talked to Kay about what inspired him to create the project, how it operates, and some of the challenges he has faced. It is a very interesting project and it has the potential to let you run your Python code in a whole new way!
Trent Nelson is a software engineer working with Continuum Analytics and a core contributor to CPython. He started experimenting with a way to sidestep the restrictions of the Global Interpreter Lock without discarding its benefits and that has become the PyParallel project. We had the privilege of discussing the details around this innovative experiment with Trent and learning more about the challenges he has experienced, what motivated him to start the project, and what it can offer to the community.
Dag Brattli is an engineer with Microsoft and in his spare time he created the ported the Reactive Xtensions framework to Python in the form of the RxPy library. In this episode we had the opportunity to speak with Dag and learn more about what ReactiveX is, why it is useful and how you can use it in your Python programs. It is definitely a very powerful programming patern when manipulating data streams which is becoming increasingly common in modern software architectures.
uWSGI is one of the most versatile application servers available. It was originally written for running Python applications and has since gained functionality to support Perl, Ruby, PHP, and more in addition to the incredible feature set. In this episode Tobias got to interview three of the core developers of this project and find out more about how the different pieces of it fit together and what its future holds.
Griatch is an incredibly talented digital artist, professional astronomer and the maintainer of the Evennia project for creating MUDs in Python. We got the opportunity to speak with him about what MUDs are, why they’re interesting and how Evennia simplifies the process of creating and extending them. If you’re interested in building your own virtual worlds, this episode is a great place to start.