Whether it is intentional or accidental, every piece of software has an existing architecture. In this episode Neal Ford discusses the role of a software architect, methods for improving the design of your projects, pitfalls to avoid, and provides some resources for continuing to learn about how to design and build successful systems.
Learning to code is one of the most effective ways to be successful in the modern economy. To that end, Marlene Mhangami and Ronald Maravanyika created the ZimboPy organization to teach women and girls in Zimbabwe how to program in Python. In this episode they are joined by Mike Place to discuss how ZimboPy got started, the projects that their students have worked on, and how the community can get involved.
Using a rendering library can be a difficult task due to dependency issues and complicated APIs. Rohit Pandey wrote PyRay to address these issues in a pure Python library. In this episode he explains how he uses it to gain a more thorough understanding of mathematical models, how it compares to other options, and how you can use it for creating your own videos and GIFs.
One of the draws of Python is how dynamic and flexible the language can be. Sometimes, that flexibility can be problematic if the format of variables at various parts of your program is unclear or the descriptions are inaccurate. The growing middle ground is to use type annotations as a way of providing some verification of the format of data as it flows through your application and enforcing gradual typing. To make it simpler to get started with type hinting, Carl Meyer and Matt Page, along with other engineers at Instagram, created MonkeyType to analyze your code as it runs and generate the type annotations. In this episode they explain how that process works, how it has helped them reduce bugs in their code, and how you can start using it today.
Learning how to read is one of the most important steps in empowering someone to build a successful future. In developing nations, access to teachers and classrooms is not universally available so the Global Learning XPRIZE serves to incentivize the creation of technology that provides children with the tools necessary to teach themselves literacy. Kjell Wooding helped create Learn Leap Fly in order to participate in the competition and used Python and Kivy to build a platform for children to develop their reading skills in a fun and engaging environment. In this episode he discusses his experience participating in the XPRIZE competition, how he and his team built what is now Kasuku Stories, and how Python and its ecosystem helped make it possible.
Your backups are running every day, right? Are you sure? What about that daily report job? We all have scripts that need to be run on a periodic basis and it is easy to forget about them, assuming that they are working properly. Sometimes they fail and in order to know when that happens you need a tool that will let you know so that you can find and fix the problem. Pēteris Caune wrote Healthchecks to be that tool and made it available both as an open source project and a hosted version. In this episode he discusses his motivation for starting the project, the lessons he has learned while managing the hosting for it, and how you can start using it today.
A majority of the work that we do as programmers involves data manipulation in some manner. This can range from large scale collection, aggregation, and statistical analysis across distrbuted systems, or it can be as simple as making a graph in a spreadsheet. In the middle of that range is the general task of ETL (Extract, Transform, and Load) which has its own range of scale. In this episode Romain Dorgueil discusses his experiences building ETL systems and the problems that he routinely encountered that led him to creating Bonobo, a lightweight, easy to use toolkit for data processing in Python 3. He also explains how the system works under the hood, how you can use it for your projects, and what he has planned for the future.
Data mining and visualization are important skills to have in the modern era, regardless of your job responsibilities. In order to make it easier to learn and use these techniques and technologies Blaž Zupan and Janez Demšar, along with many others, have created Orange. In this episode they explain how they built a visual programming interface for creating data analysis and machine learning workflows to simplify the work of gaining insights from the myriad data sources that are available. They discuss the history of the project, how it is built, the challenges that they have faced, and how they plan on growing and improving it in the future.
A majority of projects will eventually need some way of managing periodic or long-running tasks outside of the context of the main application. This is where a distributed task queue becomes useful. For many in the Python community the standard option is Celery, though there are other projects to choose from. This week Bogdan Popa explains why he was dissatisfied with the current landscape of task queues and the features that he decided to focus on while building Dramatiq, a new, opinionated distributed task queue for Python 3. He also describes how it is designed, how you can start using it, and what he has planned for the future.
Jake Vanderplas is an astronomer by training and a prolific contributor to the Python data science ecosystem. His current role is using Python to teach principles of data analysis and data visualization to students and researchers at the University of Washington. In this episode he discusses how he got started with Python, the challenges of teaching best practices for software engineering and reproducible analysis, and how easy to use tools for data visualization can help democratize access to, and understanding of, data.